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| class | AudioChannelSet |
| | Represents a set of audio channel types. More...
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| class | AudioData |
| | This class a container which holds all the classes pertaining to the AudioData::Pointer audio sample format class. More...
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| class | AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness > |
| | Used as a template parameter for AudioData::Pointer. More...
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| class | AudioData::Converter |
| | A base class for objects that are used to convert between two different sample formats. More...
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| class | AudioData::ConverterInstance< SourceSampleType, DestSampleType > |
| | A class that converts between two templated AudioData::Pointer types, and which implements the AudioData::Converter interface. More...
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| struct | AudioData::Format< DataFormatIn, EndiannessIn > |
| | A struct that contains a SampleFormat and Endianness to be used with the source and destination types when calling the interleaveSamples() and deinterleaveSamples() helpers. More...
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| class | AudioProcessLoadMeasurer |
| | Maintains an ongoing measurement of the proportion of time which is being spent inside an audio callback. More...
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| struct | AudioProcessLoadMeasurer::ScopedTimer |
| | This class measures the time between its construction and destruction and adds it to an AudioProcessLoadMeasurer. More...
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| class | AudioBuffer< Type > |
| | A multi-channel buffer containing floating point audio samples. More...
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| struct | FloatVectorOperationsBase< FloatType, CountType > |
| | A collection of simple vector operations on arrays of floating point numbers, accelerated with SIMD instructions where possible, usually accessed from the FloatVectorOperations class. More...
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| class | FloatVectorOperations |
| | A collection of simple vector operations on arrays of floating point numbers, accelerated with SIMD instructions where possible and providing all methods from FloatVectorOperationsBase. More...
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| class | ScopedNoDenormals |
| | Helper class providing an RAII-based mechanism for temporarily disabling denormals on your CPU. More...
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