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MyGUI 3.4.2
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Functions | |
| const IntSize & | getTextureSize (const std::string &_texture, bool _cache=true) |
| uint32 | toNativeColour (const Colour &_colour, VertexColourType _format) |
| Convert Colour to 32-bit representation. | |
| void | convertColour (uint32 &_colour, VertexColourType _format) |
| Convert from 32-bit ARGB to native colour (ABGR or ARGB) | |
| uint32 | toColourARGB (const Colour &_colour) |
| void MyGUI::texture_utility::convertColour | ( | uint32 & | _colour, |
| VertexColourType | _format ) |
Convert from 32-bit ARGB to native colour (ABGR or ARGB)
Definition at line 91 of file MyGUI_TextureUtility.cpp.
| const IntSize & MyGUI::texture_utility::getTextureSize | ( | const std::string & | _texture, |
| bool | _cache = true ) |
Definition at line 20 of file MyGUI_TextureUtility.cpp.
Definition at line 28 of file MyGUI_TextureUtility.h.
| uint32 MyGUI::texture_utility::toNativeColour | ( | const Colour & | _colour, |
| VertexColourType | _format ) |
Convert Colour to 32-bit representation.
Definition at line 68 of file MyGUI_TextureUtility.cpp.