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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreResource.h"#include "OgreStringVector.h"#include "OgreAnimation.h"#include "OgreHeaderPrefix.h"#include "OgreSharedPtr.h"#include "OgreHeaderSuffix.h"Classes | |
| struct | Ogre::LinkedSkeletonAnimationSource |
| Link to another skeleton to share animations. More... | |
| class | Ogre::Skeleton |
| A collection of Bone objects used to animate a skinned mesh. More... | |
Namespaces | |
| namespace | Ogre |
Enumerations | |
| enum | Ogre::SkeletonAnimationBlendMode : uint8 { Ogre::ANIMBLEND_AVERAGE = 0 , Ogre::ANIMBLEND_CUMULATIVE = 1 } |