| _getCreator(void) const | Ogre::MovableObject | inline |
| _getLightList() | Ogre::MovableObject | inline |
| _getManager(void) const | Ogre::MovableObject | inline |
| _getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual |
| _notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | virtual |
| _notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inlinevirtual |
| _notifyCurrentCamera(Camera *cam) override | Ogre::StaticGeometry::Region | virtual |
| _notifyManager(SceneManager *man) | Ogre::MovableObject | inlinevirtual |
| _notifyMoved(void) | Ogre::MovableObject | virtual |
| _releaseManualHardwareResources() override | Ogre::StaticGeometry::Region | virtual |
| _restoreManualHardwareResources() override | Ogre::StaticGeometry::Region | virtual |
| _updateRenderQueue(RenderQueue *queue) override | Ogre::StaticGeometry::Region | virtual |
| addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| AnimableObject() | Ogre::AnimableObject | inline |
| assign(QueuedSubMesh *qmesh) | Ogre::StaticGeometry::Region | |
| build(bool stencilShadows) | Ogre::StaticGeometry::Region | |
| clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static |
| createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual |
| detachFromParent(void) | Ogre::MovableObject | |
| extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static |
| getAnimableValueNames(void) const | Ogre::AnimableObject | inlinevirtual |
| getBoundingBox(void) const override | Ogre::StaticGeometry::Region | virtual |
| getBoundingRadius(void) const override | Ogre::StaticGeometry::Region | virtual |
| getBoundingRadiusScaled() const | Ogre::MovableObject | |
| getCastShadows(void) const override | Ogre::MovableObject | inlinevirtual |
| getCentre(void) const | Ogre::StaticGeometry::Region | inline |
| getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::ShadowCaster | |
| getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
| getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
| getEdgeList(void) override | Ogre::StaticGeometry::Region | virtual |
| getID(void) const | Ogre::StaticGeometry::Region | inline |
| getLightCapBounds(void) const | Ogre::ShadowCaster | inline |
| getLightMask() const | Ogre::MovableObject | inline |
| getListener(void) const | Ogre::MovableObject | inline |
| getLODBuckets() const | Ogre::StaticGeometry::Region | inline |
| getLODIterator(void) | Ogre::StaticGeometry::Region | |
| getMovableType(void) const override | Ogre::StaticGeometry::Region | virtual |
| getName(void) const | Ogre::MovableObject | inline |
| getParent(void) const | Ogre::StaticGeometry::Region | inline |
| getParentNode(void) const | Ogre::MovableObject | inline |
| getParentSceneNode(void) const | Ogre::MovableObject | |
| getPointExtrusionDistance(const Light *l) const override | Ogre::MovableObject | virtual |
| getQueryFlags(void) const | Ogre::MovableObject | inlinevirtual |
| getReceivesShadows() | Ogre::MovableObject | |
| getRenderingDistance(void) const | Ogre::MovableObject | inline |
| getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
| getRenderQueueGroup(void) const | Ogre::MovableObject | inline |
| getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) override | Ogre::StaticGeometry::Region | virtual |
| getTypeFlags(void) const override | Ogre::StaticGeometry::Region | virtual |
| getUserAny(void) const | Ogre::MovableObject | inline |
| getUserObjectBindings() | Ogre::MovableObject | inline |
| getUserObjectBindings() const | Ogre::MovableObject | inline |
| getVisibilityFlags(void) const | Ogre::MovableObject | inlinevirtual |
| getVisible(void) const | Ogre::MovableObject | inline |
| getWorldBoundingBox(bool derive=false) const override | Ogre::MovableObject | virtual |
| getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual |
| hasEdgeList() | Ogre::ShadowCaster | inline |
| isAttached(void) const | Ogre::MovableObject | inline |
| isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline |
| isInScene(void) const | Ogre::MovableObject | virtual |
| isParentTagPoint() const | Ogre::MovableObject | inline |
| isVisible(void) const override | Ogre::StaticGeometry::Region | virtual |
| LODBucketList typedef | Ogre::StaticGeometry::Region | |
| LODIterator typedef | Ogre::StaticGeometry::Region | |
| MovableObject() | Ogre::MovableObject | |
| MovableObject(const String &name) | Ogre::MovableObject | |
| operator<<(std::ostream &o, const Region &r) | Ogre::StaticGeometry::Region | friend |
| queryLights(void) const | Ogre::MovableObject | |
| Region(StaticGeometry *parent, const String &name, SceneManager *mgr, uint32 regionID, const Vector3 ¢re) | Ogre::StaticGeometry::Region | |
| removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| setCastShadows(bool enabled) | Ogre::MovableObject | inline |
| setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline |
| setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setLightMask(uint32 lightMask) | Ogre::MovableObject | |
| setListener(Listener *listener) | Ogre::MovableObject | inline |
| setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
| setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
| setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual |
| setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual |
| setUserAny(const Any &anything) | Ogre::MovableObject | inline |
| setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| setVisible(bool visible) | Ogre::MovableObject | inline |
| ShadowRenderableList typedef | Ogre::ShadowCaster | |
| ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
| visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) override | Ogre::StaticGeometry::Region | virtual |
| ~AnimableObject() | Ogre::AnimableObject | inlinevirtual |
| ~MovableObject() | Ogre::MovableObject | virtual |
| ~Region() | Ogre::StaticGeometry::Region | virtual |
| ~ShadowCaster() | Ogre::ShadowCaster | inlinevirtual |