Bullet-Physics to Ogre connection
More...
Bullet-Physics to Ogre connection
◆ ColliderType
| Enumerator |
|---|
| CT_BOX | |
| CT_SPHERE | |
| CT_CYLINDER | |
| CT_CAPSULE | |
| CT_TRIMESH | |
| CT_HULL | |
◆ convert() [1/4]
| btQuaternion Ogre::Bullet::convert |
( |
const Quaternion & | q | ) |
|
|
inline |
◆ convert() [2/4]
| btVector3 Ogre::Bullet::convert |
( |
const Vector3 & | v | ) |
|
|
inline |
◆ convert() [3/4]
| Quaternion Ogre::Bullet::convert |
( |
const btQuaternion & | q | ) |
|
|
inline |
◆ convert() [4/4]
| Vector3 Ogre::Bullet::convert |
( |
const btVector3 & | v | ) |
|
|
inline |
◆ createSphereCollider()
| _OgreBulletExport btSphereShape * Ogre::Bullet::createSphereCollider |
( |
const MovableObject * | mo | ) |
|
create sphere collider using ogre provided data
◆ createBoxCollider()
| _OgreBulletExport btBoxShape * Ogre::Bullet::createBoxCollider |
( |
const MovableObject * | mo | ) |
|
create box collider using ogre provided data
◆ createCapsuleCollider()
| _OgreBulletExport btCapsuleShape * Ogre::Bullet::createCapsuleCollider |
( |
const MovableObject * | mo | ) |
|
create capsule collider using ogre provided data
◆ createCylinderCollider()
| _OgreBulletExport btCylinderShape * Ogre::Bullet::createCylinderCollider |
( |
const MovableObject * | mo | ) |
|
create capsule collider using ogre provided data