| _calcTempSquareDist(const Vector3 &worldPos) | Ogre::Light | |
| _deriveShadowFarClipDistance() const | Ogre::Light | |
| _deriveShadowFarClipDistance(const Camera *) const | Ogre::Light | inline |
| _deriveShadowNearClipDistance(const Camera *maincam) const | Ogre::Light | |
| _getCreator(void) const | Ogre::MovableObject | inline |
| _getFrustumClipVolumes(const Camera *const cam) const | Ogre::Light | virtual |
| _getIndexInFrame() const | Ogre::Light | inline |
| _getLightList() | Ogre::MovableObject | inline |
| _getManager(void) const | Ogre::MovableObject | inline |
| _getNearClipVolume(const Camera *const cam) const | Ogre::Light | virtual |
| _getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual |
| _notifyAttached(Node *parent, bool isTagPoint=false) override | Ogre::Light | virtual |
| _notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inlinevirtual |
| _notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | virtual |
| _notifyIndexInFrame(size_t i) | Ogre::Light | inline |
| _notifyManager(SceneManager *man) | Ogre::MovableObject | inlinevirtual |
| _notifyMoved(void) override | Ogre::Light | virtual |
| _releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
| _restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
| _setCameraRelative(Camera *cam) | Ogre::Light | |
| _updateCustomGpuParameter(uint16 paramIndex, const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Light | virtual |
| _updateRenderQueue(RenderQueue *queue) override | Ogre::Light | inlinevirtual |
| addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| AnimableObject() | Ogre::AnimableObject | inline |
| clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static |
| createAnimableValue(const String &valueName) override | Ogre::Light | virtual |
| detachFromParent(void) | Ogre::MovableObject | |
| extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static |
| getAnimableValueNames(void) const | Ogre::AnimableObject | inlinevirtual |
| getAs4DVector(bool cameraRelativeIfSet=false) const | Ogre::Light | |
| getAttenuation() const | Ogre::Light | inline |
| getAttenuationConstant(void) const | Ogre::Light | inline |
| getAttenuationLinear(void) const | Ogre::Light | inline |
| getAttenuationQuadric(void) const | Ogre::Light | inline |
| getAttenuationRange(void) const | Ogre::Light | inline |
| getBoundingBox(void) const override | Ogre::Light | virtual |
| getBoundingRadius(void) const override | Ogre::Light | inlinevirtual |
| getBoundingRadiusScaled() const | Ogre::MovableObject | |
| getCastShadows(void) const override | Ogre::MovableObject | inlinevirtual |
| getCustomParameter(uint16 index) const | Ogre::Light | |
| getCustomShadowCameraSetup(void) const | Ogre::Light | |
| getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::ShadowCaster | |
| getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
| getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
| getDerivedDirection(void) const | Ogre::Light | |
| getDerivedPosition(bool cameraRelativeIfSet=false) const | Ogre::Light | |
| getDerivedSourceHalfHeight() const | Ogre::Light | |
| getDerivedSourceHalfWidth() const | Ogre::Light | |
| getDiffuseColour(void) const | Ogre::Light | |
| getDirection(void) const | Ogre::Light | |
| getEdgeList(void) | Ogre::ShadowCaster | inlinevirtual |
| getLightCapBounds(void) const | Ogre::ShadowCaster | inline |
| getLightMask() const | Ogre::MovableObject | inline |
| getListener(void) const | Ogre::MovableObject | inline |
| getMovableType(void) const override | Ogre::Light | virtual |
| getName(void) const | Ogre::MovableObject | inline |
| getParentNode(void) const | Ogre::MovableObject | inline |
| getParentSceneNode(void) const | Ogre::MovableObject | |
| getPointExtrusionDistance(const Light *l) const override | Ogre::MovableObject | virtual |
| getPosition(void) const | Ogre::Light | |
| getPowerScale(void) const | Ogre::Light | |
| getQueryFlags(void) const | Ogre::MovableObject | inlinevirtual |
| getReceivesShadows() | Ogre::MovableObject | |
| getRenderingDistance(void) const | Ogre::MovableObject | inline |
| getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
| getRenderQueueGroup(void) const | Ogre::MovableObject | inline |
| getShadowFarClipDistance() const | Ogre::Light | inline |
| getShadowFarDistance(void) const | Ogre::Light | |
| getShadowFarDistanceSquared(void) const | Ogre::Light | |
| getShadowNearClipDistance() const | Ogre::Light | inline |
| getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) | Ogre::ShadowCaster | virtual |
| getSourceSize() const | Ogre::Light | inline |
| getSpecularColour(void) const | Ogre::Light | |
| getSpotlightFalloff(void) const | Ogre::Light | |
| getSpotlightInnerAngle(void) const | Ogre::Light | |
| getSpotlightNearClipDistance() const | Ogre::Light | inline |
| getSpotlightOuterAngle(void) const | Ogre::Light | |
| getType(void) const | Ogre::Light | |
| getTypeFlags(void) const override | Ogre::Light | virtual |
| getUserAny(void) const | Ogre::MovableObject | inline |
| getUserObjectBindings() | Ogre::MovableObject | inline |
| getUserObjectBindings() const | Ogre::MovableObject | inline |
| getVisibilityFlags(void) const | Ogre::MovableObject | inlinevirtual |
| getVisible(void) const | Ogre::MovableObject | inline |
| getWorldBoundingBox(bool derive=false) const override | Ogre::MovableObject | virtual |
| getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual |
| hasEdgeList() | Ogre::ShadowCaster | inline |
| isAttached(void) const | Ogre::MovableObject | inline |
| isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline |
| isInLightRange(const Ogre::Sphere &sphere) const | Ogre::Light | |
| isInLightRange(const Ogre::AxisAlignedBox &container) const | Ogre::Light | |
| isInScene(void) const | Ogre::MovableObject | virtual |
| isParentTagPoint() const | Ogre::MovableObject | inline |
| isVisible(void) const | Ogre::MovableObject | virtual |
| Light() | Ogre::Light | |
| Light(const String &name) | Ogre::Light | |
| LightTypes enum name | Ogre::Light | |
| LT_DIRECTIONAL enum value | Ogre::Light | |
| LT_POINT enum value | Ogre::Light | |
| LT_RECTLIGHT enum value | Ogre::Light | |
| LT_SPOTLIGHT enum value | Ogre::Light | |
| MovableObject() | Ogre::MovableObject | |
| MovableObject(const String &name) | Ogre::MovableObject | |
| queryLights(void) const | Ogre::MovableObject | |
| removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| resetCustomShadowCameraSetup(void) | Ogre::Light | |
| resetShadowFarDistance(void) | Ogre::Light | |
| setAttenuation(float range, float constant, float linear, float quadratic) | Ogre::Light | inline |
| setCastShadows(bool enabled) | Ogre::MovableObject | inline |
| setCustomParameter(uint16 index, const Vector4f &value) | Ogre::Light | |
| setCustomShadowCameraSetup(const ShadowCameraSetupPtr &customShadowSetup) | Ogre::Light | |
| setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline |
| setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setDiffuseColour(float red, float green, float blue) | Ogre::Light | |
| setDiffuseColour(const ColourValue &colour) | Ogre::Light | |
| setDirection(Real x, Real y, Real z) | Ogre::Light | |
| setDirection(const Vector3 &vec) | Ogre::Light | |
| setLightMask(uint32 lightMask) | Ogre::MovableObject | |
| setListener(Listener *listener) | Ogre::MovableObject | inline |
| setPosition(Real x, Real y, Real z) | Ogre::Light | |
| setPosition(const Vector3 &vec) | Ogre::Light | |
| setPowerScale(Real power) | Ogre::Light | |
| setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
| setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
| setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual |
| setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual |
| setShadowFarClipDistance(Real farClip) | Ogre::Light | inline |
| setShadowFarDistance(Real distance) | Ogre::Light | |
| setShadowNearClipDistance(Real nearClip) | Ogre::Light | inline |
| setSourceSize(float width, float height) | Ogre::Light | inline |
| setSpecularColour(float red, float green, float blue) | Ogre::Light | |
| setSpecularColour(const ColourValue &colour) | Ogre::Light | |
| setSpotlightFalloff(Real val) | Ogre::Light | |
| setSpotlightInnerAngle(const Radian &val) | Ogre::Light | |
| setSpotlightNearClipDistance(Real nearClip) | Ogre::Light | inline |
| setSpotlightOuterAngle(const Radian &val) | Ogre::Light | |
| setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0) | Ogre::Light | |
| setType(LightTypes type) | Ogre::Light | |
| setUserAny(const Any &anything) | Ogre::MovableObject | inline |
| setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| setVisible(bool visible) | Ogre::Light | inline |
| ShadowRenderableList typedef | Ogre::ShadowCaster | |
| ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
| tempSquareDist | Ogre::Light | |
| visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) override | Ogre::Light | virtual |
| ~AnimableObject() | Ogre::AnimableObject | inlinevirtual |
| ~Light() | Ogre::Light | |
| ~MovableObject() | Ogre::MovableObject | virtual |
| ~ShadowCaster() | Ogre::ShadowCaster | inlinevirtual |