Uses of Package
java.awt
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Packages that use java.awt Package Description com.sun.java.accessibility.util Provides a collection of interfaces and classes that compose the Java Accessibility Utilities.java.applet Provides the classes necessary to create an applet and the classes an applet uses to communicate with its applet context.java.awt Contains all of the classes for creating user interfaces and for painting graphics and images.java.awt.dnd Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI.java.awt.event Provides interfaces and classes for dealing with different types of events fired by AWT components.java.awt.font Provides classes and interface relating to fonts.java.awt.geom Provides the Java 2D classes for defining and performing operations on objects related to two-dimensional geometry.java.awt.im Provides classes and interfaces for the input method framework.java.awt.im.spi Provides interfaces that enable the development of input methods that can be used with any Java runtime environment.java.awt.image Provides classes for creating and modifying images.java.awt.image.renderable Provides classes and interfaces for producing rendering-independent images.java.awt.print Provides classes and interfaces for a general printing API.java.beans Contains classes related to developing beans -- components based on the JavaBeans™ architecture.java.beans.beancontext Provides classes and interfaces relating to bean context.javax.accessibility Defines a contract between user-interface components and an assistive technology that provides access to those components.javax.imageio The main package of the Java Image I/O API.javax.print Provides the principal classes and interfaces for the Java™ Print Service API.javax.print.attribute.standard Packagejavax.print.attribute.standardcontains classes for specific printing attributes.javax.swing Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.javax.swing.border Provides classes and interface for drawing specialized borders around a Swing component.javax.swing.colorchooser Contains classes and interfaces used by theJColorChoosercomponent.javax.swing.event Provides for events fired by Swing components.javax.swing.plaf Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities.javax.swing.plaf.basic Provides user interface objects built according to the Basic look and feel.javax.swing.plaf.metal Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel.javax.swing.plaf.multi Provides user interface objects that combine two or more look and feels.javax.swing.plaf.nimbus Provides user interface objects built according to the cross-platform Nimbus look and feel.javax.swing.plaf.synth Synth is a skinnable look and feel in which all painting is delegated.javax.swing.table Provides classes and interfaces for dealing withjavax.swing.JTable.javax.swing.text Provides classes and interfaces that deal with editable and noneditable text components.javax.swing.text.html Provides the classHTMLEditorKitand supporting classes for creating HTML text editors.javax.swing.tree Provides classes and interfaces for dealing withjavax.swing.JTree. -
Classes in java.awt used by com.sun.java.accessibility.util Class Description AWTEvent The root event class for all AWT events.Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Cursor A class to encapsulate the bitmap representation of the mouse cursor.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Font TheFontclass represents fonts, which are used to render text in a visible way.FontMetrics TheFontMetricsclass defines a font metrics object, which encapsulates information about the rendering of a particular font on a particular screen.IllegalComponentStateException Signals that an AWT component is not in an appropriate state for the requested operation.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.Window AWindowobject is a top-level window with no borders and no menubar. -
Classes in java.awt used by java.applet Class Description Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Component.AccessibleAWTComponent Inner class of Component used to provide default support for accessibility.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse.Image The abstract classImageis the superclass of all classes that represent graphical images.MenuContainer The super class of all menu related containers.Panel Panelis the simplest container class.Panel.AccessibleAWTPanel This class implements accessibility support for thePanelclass. -
Classes in java.awt used by java.awt Class Description Adjustable The interface for objects which have an adjustable numeric value contained within a bounded range of values.AlphaComposite TheAlphaCompositeclass implements basic alpha compositing rules for combining source and destination colors to achieve blending and transparency effects with graphics and images.AWTEvent The root event class for all AWT events.AWTException Signals that an Abstract Window Toolkit exception has occurred.AWTKeyStroke AnAWTKeyStrokerepresents a key action on the keyboard, or equivalent input device.BufferCapabilities Capabilities and properties of buffers.BufferCapabilities.FlipContents A type-safe enumeration of the possible back buffer contents after page-flippingCheckbox A check box is a graphical component that can be in either an "on" (true) or "off" (false) state.CheckboxGroup TheCheckboxGroupclass is used to group together a set ofCheckboxbuttons.Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Component.AccessibleAWTComponent Inner class of Component used to provide default support for accessibility.Component.BaselineResizeBehavior Enumeration of the common ways the baseline of a component can change as the size changes.ComponentOrientation The ComponentOrientation class encapsulates the language-sensitive orientation that is to be used to order the elements of a component or of text.Composite TheCompositeinterface, along withCompositeContext, defines the methods to compose a draw primitive with the underlying graphics area.CompositeContext TheCompositeContextinterface defines the encapsulated and optimized environment for a compositing operation.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility.ContainerOrderFocusTraversalPolicy A FocusTraversalPolicy that determines traversal order based on the order of child Components in a Container.Cursor A class to encapsulate the bitmap representation of the mouse cursor.Desktop TheDesktopclass allows interact with various desktop capabilities.Desktop.Action Represents an action type.Dialog A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user.Dialog.ModalExclusionType Any top-level window can be marked not to be blocked by modal dialogs.Dialog.ModalityType Modal dialogs block all input to some top-level windows.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.DisplayMode TheDisplayModeclass encapsulates the bit depth, height, width, and refresh rate of aGraphicsDevice.Event Deprecated.It is recommended thatAWTEventand its subclasses be used insteadEventQueue EventQueueis a platform-independent class that queues events, both from the underlying peer classes and from trusted application classes.FocusTraversalPolicy A FocusTraversalPolicy defines the order in which Components with a particular focus cycle root are traversed.Font TheFontclass represents fonts, which are used to render text in a visible way.FontFormatException Thrown by method createFont in theFontclass to indicate that the specified font is bad.FontMetrics TheFontMetricsclass defines a font metrics object, which encapsulates information about the rendering of a particular font on a particular screen.Frame AFrameis a top-level window with a title and a border.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Graphics2D ThisGraphics2Dclass extends theGraphicsclass to provide more sophisticated control over geometry, coordinate transformations, color management, and text layout.GraphicsConfigTemplate TheGraphicsConfigTemplateclass is used to obtain a validGraphicsConfiguration.GraphicsConfiguration TheGraphicsConfigurationclass describes the characteristics of a graphics destination such as a printer or monitor.GraphicsDevice TheGraphicsDeviceclass describes the graphics devices that might be available in a particular graphics environment.GraphicsDevice.WindowTranslucency Kinds of translucency supported by the underlying system.GraphicsEnvironment TheGraphicsEnvironmentclass describes the collection ofGraphicsDeviceobjects andFontobjects available to a Java(tm) application on a particular platform.GridBagConstraints TheGridBagConstraintsclass specifies constraints for components that are laid out using theGridBagLayoutclass.GridBagLayoutInfo TheGridBagLayoutInfois an utility class forGridBagLayoutlayout manager.HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse.Image The abstract classImageis the superclass of all classes that represent graphical images.ImageCapabilities Capabilities and properties of images.Insets AnInsetsobject is a representation of the borders of a container.ItemSelectable The interface for objects which contain a set of items for which zero or more can be selected.JobAttributes A set of attributes which control a print job.JobAttributes.DefaultSelectionType A type-safe enumeration of possible default selection states.JobAttributes.DestinationType A type-safe enumeration of possible job destinations.JobAttributes.DialogType A type-safe enumeration of possible dialogs to display to the user.JobAttributes.MultipleDocumentHandlingType A type-safe enumeration of possible multiple copy handling states.JobAttributes.SidesType A type-safe enumeration of possible multi-page impositions.KeyboardFocusManager The KeyboardFocusManager is responsible for managing the active and focused Windows, and the current focus owner.KeyEventDispatcher A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the targeting and dispatching of all KeyEvents.KeyEventPostProcessor A KeyEventPostProcessor cooperates with the current KeyboardFocusManager in the final resolution of all unconsumed KeyEvents.LayoutManager Defines the interface for classes that know how to lay outContainers.LayoutManager2 Defines an interface for classes that know how to layout Containers based on a layout constraints object.List TheListcomponent presents the user with a scrolling list of text items.Menu AMenuobject is a pull-down menu component that is deployed from a menu bar.Menu.AccessibleAWTMenu Inner class of Menu used to provide default support for accessibility.MenuBar TheMenuBarclass encapsulates the platform's concept of a menu bar bound to a frame.MenuComponent The abstract classMenuComponentis the superclass of all menu-related components.MenuComponent.AccessibleAWTMenuComponent Inner class ofMenuComponentused to provide default support for accessibility.MenuContainer The super class of all menu related containers.MenuItem All items in a menu must belong to the classMenuItem, or one of its subclasses.MenuItem.AccessibleAWTMenuItem Inner class of MenuItem used to provide default support for accessibility.MenuShortcut TheMenuShortcutclass represents a keyboard accelerator for a MenuItem.MultipleGradientPaint This is the superclass for Paints which use a multiple color gradient to fill in their raster.MultipleGradientPaint.ColorSpaceType The color space in which to perform the gradient interpolation.MultipleGradientPaint.CycleMethod The method to use when painting outside the gradient bounds.PageAttributes A set of attributes which control the output of a printed page.PageAttributes.ColorType A type-safe enumeration of possible color states.PageAttributes.MediaType A type-safe enumeration of possible paper sizes.PageAttributes.OrientationRequestedType A type-safe enumeration of possible orientations.PageAttributes.OriginType A type-safe enumeration of possible origins.PageAttributes.PrintQualityType A type-safe enumeration of possible print qualities.Paint ThisPaintinterface defines how color patterns can be generated forGraphics2Doperations.PaintContext ThePaintContextinterface defines the encapsulated and optimized environment to generate color patterns in device space for fill or stroke operations on aGraphics2D.Point A point representing a location in(x,y)coordinate space, specified in integer precision.PointerInfo A class that describes the pointer position.Polygon ThePolygonclass encapsulates a description of a closed, two-dimensional region within a coordinate space.PopupMenu A class that implements a menu which can be dynamically popped up at a specified position within a component.PrintJob An abstract class which initiates and executes a print job.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.RenderingHints TheRenderingHintsclass defines and manages collections of keys and associated values which allow an application to provide input into the choice of algorithms used by other classes which perform rendering and image manipulation services.RenderingHints.Key Defines the base type of all keys used along with theRenderingHintsclass to control various algorithm choices in the rendering and imaging pipelines.SecondaryLoop A helper interface to run the nested event loop.Shape TheShapeinterface provides definitions for objects that represent some form of geometric shape.SplashScreen The splash screen can be displayed at application startup, before the Java Virtual Machine (JVM) starts.Stroke TheStrokeinterface allows aGraphics2Dobject to obtain aShapethat is the decorated outline, or stylistic representation of the outline, of the specifiedShape.SystemColor A class to encapsulate symbolic colors representing the color of native GUI objects on a system.SystemTray TheSystemTrayclass represents the system tray for a desktop.Taskbar TheTaskbarclass allows a Java application to interact with the system task area (taskbar, Dock, etc.).Taskbar.Feature List of provided features.Taskbar.State Kinds of available window progress states.TextComponent TheTextComponentclass is the superclass of any component that allows the editing of some text.TextComponent.AccessibleAWTTextComponent This class implements accessibility support for theTextComponentclass.Toolkit This class is the abstract superclass of all actual implementations of the Abstract Window Toolkit.Transparency TheTransparencyinterface defines the common transparency modes for implementing classes.TrayIcon ATrayIconobject represents a tray icon that can be added to thesystem tray.TrayIcon.MessageType The message type determines which icon will be displayed in the caption of the message, and a possible system sound a message may generate upon showing.Window AWindowobject is a top-level window with no borders and no menubar.Window.AccessibleAWTWindow This class implements accessibility support for theWindowclass.Window.Type Enumeration of available window types. -
Classes in java.awt used by java.awt.dnd Class Description Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Cursor A class to encapsulate the bitmap representation of the mouse cursor.HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse.Image The abstract classImageis the superclass of all classes that represent graphical images.Insets AnInsetsobject is a representation of the borders of a container.Point A point representing a location in(x,y)coordinate space, specified in integer precision. -
Classes in java.awt used by java.awt.event Class Description ActiveEvent An interface for events that know how to dispatch themselves.Adjustable The interface for objects which have an adjustable numeric value contained within a bounded range of values.AWTEvent The root event class for all AWT events.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.ItemSelectable The interface for objects which contain a set of items for which zero or more can be selected.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.Window AWindowobject is a top-level window with no borders and no menubar. -
Classes in java.awt used by java.awt.font Class Description Font TheFontclass represents fonts, which are used to render text in a visible way.Graphics2D ThisGraphics2Dclass extends theGraphicsclass to provide more sophisticated control over geometry, coordinate transformations, color management, and text layout.Image The abstract classImageis the superclass of all classes that represent graphical images.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.Shape TheShapeinterface provides definitions for objects that represent some form of geometric shape. -
Classes in java.awt used by java.awt.geom Class Description Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.Shape TheShapeinterface provides definitions for objects that represent some form of geometric shape. -
Classes in java.awt used by java.awt.im Class Description AWTEvent The root event class for all AWT events.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. -
Classes in java.awt used by java.awt.im.spi Class Description AWTEvent The root event class for all AWT events.AWTException Signals that an Abstract Window Toolkit exception has occurred.Image The abstract classImageis the superclass of all classes that represent graphical images.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.Window AWindowobject is a top-level window with no borders and no menubar. -
Classes in java.awt used by java.awt.image Class Description BufferCapabilities Capabilities and properties of buffers.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Graphics2D ThisGraphics2Dclass extends theGraphicsclass to provide more sophisticated control over geometry, coordinate transformations, color management, and text layout.GraphicsConfiguration TheGraphicsConfigurationclass describes the characteristics of a graphics destination such as a printer or monitor.Image The abstract classImageis the superclass of all classes that represent graphical images.ImageCapabilities Capabilities and properties of images.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.RenderingHints TheRenderingHintsclass defines and manages collections of keys and associated values which allow an application to provide input into the choice of algorithms used by other classes which perform rendering and image manipulation services.Transparency TheTransparencyinterface defines the common transparency modes for implementing classes. -
Classes in java.awt used by java.awt.image.renderable Class Description RenderingHints TheRenderingHintsclass defines and manages collections of keys and associated values which allow an application to provide input into the choice of algorithms used by other classes which perform rendering and image manipulation services.Shape TheShapeinterface provides definitions for objects that represent some form of geometric shape. -
Classes in java.awt used by java.awt.print Class Description Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. -
Classes in java.awt used by java.beans Class Description Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Image The abstract classImageis the superclass of all classes that represent graphical images.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. -
Classes in java.awt used by java.beans.beancontext Class Description Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. -
Classes in java.awt used by javax.accessibility Class Description Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Cursor A class to encapsulate the bitmap representation of the mouse cursor.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Font TheFontclass represents fonts, which are used to render text in a visible way.FontMetrics TheFontMetricsclass defines a font metrics object, which encapsulates information about the rendering of a particular font on a particular screen.IllegalComponentStateException Signals that an AWT component is not in an appropriate state for the requested operation.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. -
Classes in java.awt used by javax.imageio Class Description Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. -
Classes in java.awt used by javax.print Class Description GraphicsConfiguration TheGraphicsConfigurationclass describes the characteristics of a graphics destination such as a printer or monitor.HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. -
Classes in java.awt used by javax.print.attribute.standard Class Description Window AWindowobject is a top-level window with no borders and no menubar. -
Classes in java.awt used by javax.swing Class Description Adjustable The interface for objects which have an adjustable numeric value contained within a bounded range of values.AWTKeyStroke AnAWTKeyStrokerepresents a key action on the keyboard, or equivalent input device.BasicStroke TheBasicStrokeclass defines a basic set of rendering attributes for the outlines of graphics primitives, which are rendered with aGraphics2Dobject that has its Stroke attribute set to thisBasicStroke.Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Component.AccessibleAWTComponent Inner class of Component used to provide default support for accessibility.Component.BaselineResizeBehavior Enumeration of the common ways the baseline of a component can change as the size changes.ComponentOrientation The ComponentOrientation class encapsulates the language-sensitive orientation that is to be used to order the elements of a component or of text.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility.Cursor A class to encapsulate the bitmap representation of the mouse cursor.DefaultKeyboardFocusManager The default KeyboardFocusManager for AWT applications.Dialog A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user.Dialog.AccessibleAWTDialog This class implements accessibility support for theDialogclass.Dialog.ModalityType Modal dialogs block all input to some top-level windows.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.FocusTraversalPolicy A FocusTraversalPolicy defines the order in which Components with a particular focus cycle root are traversed.Font TheFontclass represents fonts, which are used to render text in a visible way.FontMetrics TheFontMetricsclass defines a font metrics object, which encapsulates information about the rendering of a particular font on a particular screen.Frame AFrameis a top-level window with a title and a border.Frame.AccessibleAWTFrame This class implements accessibility support for theFrameclass.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Graphics2D ThisGraphics2Dclass extends theGraphicsclass to provide more sophisticated control over geometry, coordinate transformations, color management, and text layout.GraphicsConfiguration TheGraphicsConfigurationclass describes the characteristics of a graphics destination such as a printer or monitor.HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse.IllegalComponentStateException Signals that an AWT component is not in an appropriate state for the requested operation.Image The abstract classImageis the superclass of all classes that represent graphical images.Insets AnInsetsobject is a representation of the borders of a container.ItemSelectable The interface for objects which contain a set of items for which zero or more can be selected.KeyboardFocusManager The KeyboardFocusManager is responsible for managing the active and focused Windows, and the current focus owner.KeyEventDispatcher A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the targeting and dispatching of all KeyEvents.KeyEventPostProcessor A KeyEventPostProcessor cooperates with the current KeyboardFocusManager in the final resolution of all unconsumed KeyEvents.LayoutManager Defines the interface for classes that know how to lay outContainers.LayoutManager2 Defines an interface for classes that know how to layout Containers based on a layout constraints object.MediaTracker TheMediaTrackerclass is a utility class to track the status of a number of media objects.MenuContainer The super class of all menu related containers.Paint ThisPaintinterface defines how color patterns can be generated forGraphics2Doperations.Panel Panelis the simplest container class.Panel.AccessibleAWTPanel This class implements accessibility support for thePanelclass.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.Shape TheShapeinterface provides definitions for objects that represent some form of geometric shape.Window AWindowobject is a top-level window with no borders and no menubar.Window.AccessibleAWTWindow This class implements accessibility support for theWindowclass. -
Classes in java.awt used by javax.swing.border Class Description BasicStroke TheBasicStrokeclass defines a basic set of rendering attributes for the outlines of graphics primitives, which are rendered with aGraphics2Dobject that has its Stroke attribute set to thisBasicStroke.Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Component.BaselineResizeBehavior Enumeration of the common ways the baseline of a component can change as the size changes.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Font TheFontclass represents fonts, which are used to render text in a visible way.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Insets AnInsetsobject is a representation of the borders of a container.Paint ThisPaintinterface defines how color patterns can be generated forGraphics2Doperations.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. -
Classes in java.awt used by javax.swing.colorchooser Class Description Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.MenuContainer The super class of all menu related containers. -
Classes in java.awt used by javax.swing.event Class Description AWTEvent The root event class for all AWT events.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. -
Classes in java.awt used by javax.swing.plaf Class Description AWTEvent The root event class for all AWT events.Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Component.BaselineResizeBehavior Enumeration of the common ways the baseline of a component can change as the size changes.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Font TheFontclass represents fonts, which are used to render text in a visible way.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Image The abstract classImageis the superclass of all classes that represent graphical images.Insets AnInsetsobject is a representation of the borders of a container.Paint ThisPaintinterface defines how color patterns can be generated forGraphics2Doperations.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.Transparency TheTransparencyinterface defines the common transparency modes for implementing classes. -
Classes in java.awt used by javax.swing.plaf.basic Class Description Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Component.BaselineResizeBehavior Enumeration of the common ways the baseline of a component can change as the size changes.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Font TheFontclass represents fonts, which are used to render text in a visible way.FontMetrics TheFontMetricsclass defines a font metrics object, which encapsulates information about the rendering of a particular font on a particular screen.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Graphics2D ThisGraphics2Dclass extends theGraphicsclass to provide more sophisticated control over geometry, coordinate transformations, color management, and text layout.GridBagConstraints TheGridBagConstraintsclass specifies constraints for components that are laid out using theGridBagLayoutclass.Insets AnInsetsobject is a representation of the borders of a container.ItemSelectable The interface for objects which contain a set of items for which zero or more can be selected.LayoutManager Defines the interface for classes that know how to lay outContainers.LayoutManager2 Defines an interface for classes that know how to layout Containers based on a layout constraints object.MenuContainer The super class of all menu related containers.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.Shape TheShapeinterface provides definitions for objects that represent some form of geometric shape.Window AWindowobject is a top-level window with no borders and no menubar. -
Classes in java.awt used by javax.swing.plaf.metal Class Description Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Insets AnInsetsobject is a representation of the borders of a container.ItemSelectable The interface for objects which contain a set of items for which zero or more can be selected.LayoutManager Defines the interface for classes that know how to lay outContainers.MenuContainer The super class of all menu related containers.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. -
Classes in java.awt used by javax.swing.plaf.multi Class Description Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. -
Classes in java.awt used by javax.swing.plaf.nimbus Class Description Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Font TheFontclass represents fonts, which are used to render text in a visible way.Graphics2D ThisGraphics2Dclass extends theGraphicsclass to provide more sophisticated control over geometry, coordinate transformations, color management, and text layout.Insets AnInsetsobject is a representation of the borders of a container.LinearGradientPaint TheLinearGradientPaintclass provides a way to fill aShapewith a linear color gradient pattern.RadialGradientPaint TheRadialGradientPaintclass provides a way to fill a shape with a circular radial color gradient pattern. -
Classes in java.awt used by javax.swing.plaf.synth Class Description Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Font TheFontclass represents fonts, which are used to render text in a visible way.FontMetrics TheFontMetricsclass defines a font metrics object, which encapsulates information about the rendering of a particular font on a particular screen.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Insets AnInsetsobject is a representation of the borders of a container.LayoutManager Defines the interface for classes that know how to lay outContainers.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. -
Classes in java.awt used by javax.swing.table Class Description Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Component.AccessibleAWTComponent Inner class of Component used to provide default support for accessibility.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.MenuContainer The super class of all menu related containers.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. -
Classes in java.awt used by javax.swing.text Class Description Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Component.AccessibleAWTComponent Inner class of Component used to provide default support for accessibility.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Font TheFontclass represents fonts, which are used to render text in a visible way.FontMetrics TheFontMetricsclass defines a font metrics object, which encapsulates information about the rendering of a particular font on a particular screen.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Graphics2D ThisGraphics2Dclass extends theGraphicsclass to provide more sophisticated control over geometry, coordinate transformations, color management, and text layout.Insets AnInsetsobject is a representation of the borders of a container.MenuContainer The super class of all menu related containers.Point A point representing a location in(x,y)coordinate space, specified in integer precision.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.Shape TheShapeinterface provides definitions for objects that represent some form of geometric shape. -
Classes in java.awt used by javax.swing.text.html Class Description Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Cursor A class to encapsulate the bitmap representation of the mouse cursor.Font TheFontclass represents fonts, which are used to render text in a visible way.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.Image The abstract classImageis the superclass of all classes that represent graphical images.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.Shape TheShapeinterface provides definitions for objects that represent some form of geometric shape. -
Classes in java.awt used by javax.swing.tree Class Description Color TheColorclass is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by aColorSpace.Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.Dimension TheDimensionclass encapsulates the width and height of a component (in integer precision) in a single object.Font TheFontclass represents fonts, which are used to render text in a visible way.Graphics TheGraphicsclass is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.MenuContainer The super class of all menu related containers.Rectangle ARectanglespecifies an area in a coordinate space that is enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height.