TDLib
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inputMessageGame Class Referencefinal

Inherits InputMessageContent.

Description

A message with a game; not supported for channels or secret chats.

Public Member Functions

 inputMessageGame ()
 inputMessageGame (int53 bot_user_id_, string const &game_short_name_)
void store (TlStorerToString &s, const char *field_name) const final
Public Member Functions inherited from TlObject
TlObject & operator= (const TlObject &)=delete
TlObject & operator= (TlObject &&)=default
virtual void store (TlStorerCalcLength &s) const
virtual void store (TlStorerUnsafe &s) const
 TlObject ()=default
 TlObject (const TlObject &)=delete
 TlObject (TlObject &&)=default
virtual ~TlObject ()=default

Public Attributes

int53 bot_user_id_
 User identifier of the bot that owns the game.
string game_short_name_
 Short name of the game.

Static Public Attributes

static const std::int32_t ID = 1252944610
 Identifier uniquely determining a type of the object.

Constructor & Destructor Documentation

◆ inputMessageGame() [1/2]

inputMessageGame ( )

A message with a game; not supported for channels or secret chats.

◆ inputMessageGame() [2/2]

inputMessageGame ( int53 bot_user_id_,
string const & game_short_name_ )

A message with a game; not supported for channels or secret chats.

Parameters
[in]bot_user_id_User identifier of the bot that owns the game.
[in]game_short_name_Short name of the game.

Member Function Documentation

◆ store()

void store ( TlStorerToString & s,
const char * field_name ) const
finalvirtual

Helper function for to_string method. Appends string representation of the object to the storer.

Parameters
[in]sStorer to which object string representation will be appended.
[in]field_nameObject field_name if applicable.

Implements TlObject.


The documentation for this class was generated from the following file: