---
name: bsp
version: 5.2
origin: games/bsp
comment: Node builder for Doom
arch: freebsd:9:x86:64
www: http://doombsp.sourceforge.net/
maintainer: ports@FreeBSD.org
prefix: /usr/local
licenselogic: single
flatsize: 36647
desc: "BSP is one of the best node builders for Doom.\n\nWhat are Nodes?\n\nDoom uses
  a rendering algorithm based on a binary space partition,\notherwise known as a BSP
  tree. This is stored in a data lump called\nNODES in the WAD file. So tools to build
  the BSP tree are known as\nnode builders.\n   \nBefore you can play a level that
  you have created, you must use a node\nbuilder to create the data that Doom will
  use to render the level. BSP\nis one of several node builders that can do this.\n\nWWW:
  http://doombsp.sourceforge.net/\n"
categories: [games]
files:
  /usr/local/bin/bsp: 25e4d70af70bdcc915a23619bf1dfb0696d3f8d2b7b0fd8b4f12a311b6420497
  /usr/local/man/man6/bsp.6.gz: 56725d219efa3d9aae1fbfd6edc73eafce38aa466838a890125bed34cfab5c5b
  /usr/local/share/doc/bsp/README: 682889c7e5c6ad848193a57f5b18322ecd205ff23c97783bf44048fe4e25aa30
directories:
  /usr/local/share/doc/bsp/: n
scripts: {}
