---
name: openarena-server
version: 0.8.8.s1910,1
origin: games/openarena-server
comment: Quake3 total conversion based on the ioquake3 engine
arch: freebsd:9:x86:64
www: http://openarena.ws/
maintainer: kamikaze@bsdforen.de
prefix: /usr/local
licenselogic: single
flatsize: 912984
desc: "OpenArena is a community-produced deathmatch FPS based on GPL idTech3\ntechnology.\nThere
  are many game types supported including Free For All, Capture The Flag,\nDomination,
  Overload, Harvester, and more. There are 17 unique player models to\nchoose from
  and 12 weapons.\n\nWWW:\thttp://openarena.ws/\n"
deps:
  openarena-data: {origin: games/openarena-data, version: 0.8.8}
categories: [games]
files:
  /usr/local/bin/oa_ded: 000fff71eba48b2c6ada38447032af501e51cf21c84b8b603d2391f83bddd823
scripts: {}
message: |
  ==============================================================================

  Should the game have trouble meeting com_maxfps, which would result in less
  effective strafe jumping, set com_busywait 1 to restore the old behaviour.

  ==============================================================================
